I never thought I’d see the day that I would write something like this. Darn you Honya for getting me interested in the topic and hobby in general, and such an expensive hobby too @_@.
But after switching virtually everything I have to using Kud from Little Busters as my personal symbol, including all my avatars, signatures (that’s not used for work), background, cushion cover, etc (I refuse the pillows =P). I’ll get to work on a Kud header once they finish repairs on my computer. But either way, I figure might as well get a Kud figure. Thus I preordered the Kotobukiya Kud figure due to release later this summer:

Continue reading ‘Figure Decisions…’
Published on Wednesday, June 11, 2008 .
After all the time I’ve spent recently on writing up serious stuff, I decided to allow my mind to wander about some and take some time to worry about … not so necessary design and planning. At least, not needed at this stage of the development process. Of course, due to the fact one of my prime hobbies and things I love to do is design mechanics, my mental process was automatically redirected into the game SRPG mechanics design directory.
Continue reading ‘Mechanical Thoughts’
Published on Tuesday, June 10, 2008 .
Well, been busy writing about everything else that I haven’t had time to note on a few changes. However, how that I’ve finally finished the mainpoints of the Penthiae Arc (minus a bit of detail that still needs patching up) and Aorin’s Path, I can get on to making … well we’ll start with general details.
I’m also currently working on writing up a Caerleon/Penthiae History and a Penthiae Campaign Setting summary so my co-devs will understand the world involved better.
Continue reading ‘TIP Random Thoughts’
Published on Saturday, June 7, 2008 .
The title makes it pretty simple and straightforward. This will be a draft for key decision and branching points within the Aorin heroine path within The Imperium Project storyline.
For more details on path progression, visit the old Aorin Path Draft.
[TIP Spoiler Alert]
Continue reading ‘Decisions Draft (Aorin Path)’
Published on Wednesday, June 4, 2008 .
Well due to having to finish the ridiculously long Penthiae Arc draft and having to deal with my D&D game, this didn’t come out anywhere as fast as I scheduled. But, it’s done, it’s here, and sadly it’s still a rough draft.
[TIP Spoiler Alert]
Continue reading ‘TIP Main Story Decisions’
Published on Saturday, May 31, 2008 .
The Penthiae Arc is the third chapter of the TIP story. After some debate, I have decided to also make it the final arc. This means that the Chroma Arc (4th) and Second Penthiae Arc (5th) will be removed altogether. The reason why? because the elimination of two arcs drastically reduces the amount of resources required to finish such a project.
Besides, one could always write a sequel later. =)
The Penthiae Arc will take place some time after Exelar’s coronation and the Imperial Proclamation, maybe by about a week or so. However in terms of the player’s perspective, the time gap is negligible, as it should follow right after the last scene of the Astraea Arc.
[TIP Spoiler Alert]
Continue reading ‘Storyline Draft (Penthiae Arc)’
Well, last blog entry’s plans did not work out, as I seem to have obtained what my friends can only surmise to be a case of writer’s block (spending most of Friday and managing out two sentences). After that I vanish for a week as my Internship started. Well, what can I say? For all those heavy courseload people who believe that work life is easier than college life… one couldn’t be more wrong. Although work is far more satisfying than homework, at least in my opinion.
But I’ll rant on that later, need to get to the real purpose of this blog: TIP work progress.
Continue reading ‘Summer Scheduling’
Well, despite what I’ve said in my last post on getting things done, things simply doesn’t seem to work out as people always hope for. Maybe my willpower is simply dangerously exhausted from forcing myself to study excessively for the exams. Although things did seem to work out in that department, for my grades have been more than a satisfactory return for me.

Continue reading ‘First of Summer’
Well my blog has been pretty dead for the last two weeks as it was the last two weeks of the semester, thus meaning every one of my class projects were due and all my final exams were taking place. Given that I didn’t really pay attention to two of my classes for a good portion of the semester, it meant some crazy cram studying on my part to do well for this…
But exams are now officially over for me!
Banzai! Banzai! Banzai!
Continue reading ‘Finished!’
Published on Saturday, April 19, 2008 .
Got bored last night and decided to write some regarding the game mechanics I’ve planed out for TIP. Excessive writing is unnecessary so I’ll let the actual page handle the explanations: TIP Character Stats.
Also, Exelar character page is up and finish, and Aoric’s page is currently under work. However, now that the sample/template is available, Honya and Citrus would be able to work on the description of their characters.
Comments
RSS